I don’t know when it happened but in mainstream gaming and even movies I have noticed a shift from ambient to bombastic “in your face” music. Now, there are some moments where this is necessary. If you are playing a first person shooter like Doom the hard rock just adds to the flavor and chaos. But more often than not the background music should be ambient and should assist the situation or scene, not dominate it. I know a lot of gamers like to turn the in game music off and play their own and that’s fine. For the few of us remaining who like to enjoy what the musicians provided for the game, I would like to comment on why I think ambient music is important to get right.
In an MMO, there is a lot of
repetition; you are questing in some zones for hours at a time, and often
return to these zones on other characters, gather ingredients for crafting or
sometimes you are tasked to return to these places. You cannot have loud
crescendos or overbearing music that is repeated over and over. No one got this
wrong more than the MMO Wildstar, which was supposed to be the sci-fi spiritual
successor to World of Warcraft. After years of near-futility, the game is
closing its doors for good this month. I have a theory that the game was just
too frantic. The UI, the monsters, the pacing, and yes, the music, was so crazy
and nuts and so fast paced that how could anyone sit down after a long day at
work or school and relax playing a game like this for hours at a time? It was
shame because the game had promise; it had some beautiful artwork and nice
mountains and vistas. Unfortunately the developers never thought about the
importance that a nice ambient, soft background tune goes great with open
scenery.
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| World of Warcraft has always gotten its music right |
In movies there is a fine line when
you notice the music, and when the music completely takes over. Raiders of the Lost Ark (scored by John Williams) has some of the greatest music
sequences I have ever heard and accompanies the scenes perfectly. But what
happens when you push this a bit further? You get Hans Zimmer, a great
composer, who went on a brilliant streak of amazing music in the 90’s (Thelma
& Louise, Crimson Tide, Prince of Egypt, Gladiator) and a nice
collaboration with the equally impressive James Newton Howard for the Dark
Knight films; suddenly decided to have his music take over the end of Inception
and completely drown out half the movie Interstellar. Maybe the sound mixer did
not want to hurt Mr. Zimmer’s feelings but would it have been too much to ask
“can we turn this down slightly so we can hear the characters speak”?


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